Software for
Gamers
MISC | Characters | Mapping | Submit
(see also our Traveller
Software Collection)
A LOT of software has been written for use by gamers, and quite a bit of
it is free.
Characters
| ADOGD Mar 25 1995 |
AUTHOR: Rune Husbey runehh@dhhalden.no |
| GAME SYSTEM: ADD? |
Windows | 559k |
| a windows utility for generating chracters for
AD&D. It has support for most of the character-rolling methods described in the
players handbook. It has support for specialist-wizards, specialty-priests and
psionicists. The gods described in the program is specific for Forgotten Realms. It can
print a character to a matrix-printer or save as a text-file(.CHA) A file called
LEGEND.BMP (included) should be in the same dir as the .EXE |
|
| "ATTACK" v1.0
December 1995 |
AUTHOR: Jim Vassilakos jimv@empirenet.com |
| GAME SYSTEM: Advanced Dungeons & Dragons
(ADD1) |
IBM (MS-DOS) | 163k |
| You enter the armor ratings of the characters and
the to-hit and damage/attack stats for the monsters. The program rolls the monster attacks
at the press of a button. Guaranteed to speed-up combats. Zipfile includes MEG (v3.03) as
well as some Unix utilities (vi, less, ls) which the program makes use of. |
| "BAND" v1.0 August
1992 |
AUTHOR: Jim Vassilakos jimv@empirenet.com |
| GAME SYSTEM: Advanced Dungeons & Dragons
(ADD1) |
IBM (MS-DOS) | 41k |
| Generates a band of non-player characters such that
each one fits on one eighty-column line. Details class, level, weapon, armor, weapon
proficiencies, damage per attack, hitpoints, THAC0, armor class, and exceptional ability
scores. QuickBasic 4.5 source included with the compiled version. Many of the program's
assumptions easily modified with QBasic. |
| "PARTY" v1.0 April
1993 |
AUTHOR: Jim Vassilakos jimv@empirenet.com |
| GAME SYSTEM: Advanced Dungeons & Dragons
(ADD1) |
IBM (MS-DOS) | 47k |
| Generates a party of non-player characters such
that several fit to a page. Details class, level, weapons, armor, weapon proficiencies,
damage per attack, hitpoints, THAC0, armor class, ability scores, thief abilities (if
any), secondary skill, personality trait/tag, physical description, gold, and experience.
QuickBasic 4.5 source included with the compiled version. Adheres to some variant
(homebrew) rules |
| "CAMP" v0.1 June 1998 |
AUTHOR: Jim Vassilakos jimv@empirenet.com |
| GAME SYSTEM: Advanced Dungeons & Dragons
(ADD1) |
IBM (MS-DOS) | 867k |
| Rule modifications for character generation,
combat, and magic, as well as notes on a new campaign setting. Includes various programs
to help run RPG sessions. Note, you must use "-d" option when unzipping. |
| Campaign Manager V1.02 |
AUTHOR: DrXenos |
| GAME SYSTEM: all |
Windows | 559k |
| This is the latest version of the Campaign Manager. The
program that allows you to create database files for any role playing game with absolutely
no programming required. You can tell the program exactly how you want the information to
be stored, displayed, and sorted. You can even set up hypertext links between files (a
spell references a monster? double click on the monster's name, and instantly pop-up the
monster file open to the information on that monster. The program comes with ready-to-use
files for spells, monsters, psionics, magic items, characters, weapons, proficiencies,
tables, and definitions. |
| Arkhan's Random Name Generator (v1.5) |
AUTHOR: ? |
| GAME SYSTEM: all |
Windows | 59k |
| Generates good random names, using an advanced
randomization system, and preventing duplicate names. Supports ASCII and HTML output. Many
namefiles included, easy to make one's own. Includes protable C sources. Freeware |
Mapping
|
| "WORLDMAP" v1.0c
January 1996 |
AUTHOR: Jim Vassilakos jimv@empirenet.com |
| GAME SYSTEM: all |
IBM (MS-DOS) | 918k |
| Create maps so you can share your worlds/
dungeons/etc with the rest of us on the Net. Some minor glitches exist when operating
under Windows, so straight DOS is preferred. Program draws maps pretty slowly except on
relatively high-end machines with decent video ram. Comes complete with five example maps
along with some attached text including a short adventure. Note, you must use
"-d" option when unzipping. |
| "MAPPER" v0.2
December 1997 |
AUTHOR: Jim Vassilakos jimv@empirenet.com |
| GAME SYSTEM: all |
IBM (MS-DOS) | 318k |
| Create maps with hexagonal color-tiles so you can
share your RPG campaign world with the rest of us on the Net. Requires VGA graphics or
better. May attach campaign notes to the map via an easy-to-learn menuing system. Two
unfinished sample worlds already included. Note, you must use "-d" option when
unzipping. If you draw up any campaign maps using this program, please send me a copy so I
can include them in the next version. |
| "MAPNOTE" v? 1997 |
AUTHOR: Phil Scadden, Scadden Research |
| GAME SYSTEM: all |
Windows | 559k |
| Features multiple layers of vector objects, register
bitmaps as backdrops, ability to attach notes, links to other worlds and images to any
object. Zoom from planet to dungeon room; move through levels from -127 to 127. |
| Atlantean Enquirer v? |
AUTHOR: ? |
| GAME SYSTEM: all |
Windows | 72k |
| freeware windows hex mapper and (simple) database,
user extensible |
MISC
Submit Software
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or pirate software please! just fill out this handy little form
or send e-mail if there is a problem.
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