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| Lejendary Hobbit Race: v1.0 |
Created by HolyAvenger
| 11/15/99 |
Initial Base Rating Guidelines:
- Health: min. 40 points, max 70 points
- Precision: min. 20 points, max 50 points
- Speed: min. 8 points, max 12 points
Random Increase Dice:
- Health: add a roll of 1d20 to the rating
- Precision: add a roll of 1d10+6 to the rating
- Speed: add a roll of 1d6 half-points to the rating
Excluded Abilities:
Restricted Abilities:
- Nomadic
- Savagery
- Psychogenics (perhaps most magical studies)
Mandatory Abilities:
- Rustic Ability at 50% of Health
- Scrutiny Ability at 60% of Precision (I chose scrutiny because Tolkien's
hobbits always seemed to find the secret passages and magical rings in
situations with poor lighting)
- Stealth Ability at 70% of Precision
Chosen Abilities:
- First Ability at 100% of Base Rating
- Second Ability at 80% of Base Rating
Racial Capacities and Handicaps:
- Hobbits recuperate Health thrice as fast as normal humans.
- Hobbits see in total darkness as if illumination were equal to dim twilight.
- Hobbits are careful folk and usually avoid taking undue risk.
- Hobbits are resistant to magical effects (both good and bad). Extraordinary
powers are usually 50% as effective when Hobbits are targeted.
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